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#SILENT HUNTER 3 TORPEDO TUTORIAL MOD#
In the Fall of the Rising Sun Ultimate mod (FotRSU) Mark 10s cost renown Even worse, several had blown up before hitting the side of a Japanese ship. Some failed to explode, while others, even though aimed with care, seemed to miss or run under their target. In the first months of war, American subs fired 97 torpedoes at enemy shipping. They also had an electric torpedo G7e that was "wakeless", ran slower and had less range There are several mods that up these incidences if you really insist on realism.Īt the beginning of the war the Germans had a basic G7a Steam torpedo that left a wake.Even when duds are opted for their failure rate is quite low.Torpedoes of this variety were designed to run toward a given bearing for x distance and then begin a simple back and forth pattern that would greatly increase their likelihood of getting a hit against a targeted convoy.Īny failure rate even close to what was really experienced makes for a "not very fun game" so the game developers implemented a greatly reduced incidence in-game as a realism option. While these were effective for a short time, counter measures such as decoys quickly made the early models obsolete.
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Torpedoes that sought out sound contacts, primarily the noises caused by a ship's screws. These included Homing and Pattern torpedoes. Navy Bureau of Ordnance denied that the triggers were at fault, blaming the problems on "operator errors."ĭuring the war, all major combatants experimented with a variety of guided or "smart" torpedoes. Hitler banned their use after reports by several skippers of their failure. When they worked, the results were deadly but they seldom worked. All of these programs failed to consider all of the necessary factors and the end results is that all three nations developed Influence triggers that were unreliable. Germany, Great Britain, and the U.S all started TOP SECRET programs to develop Magnetic Influence triggers. Influence triggers ĭuring the inter-war years it was found that more damage could be done with the same amount of explosive force if the explosion occurred "just under" the keel of the target ship.īut how does one trigger a torpedo that hasn't impacted with anything?Įnter the "Magnetic Influence" trigger. Most also had smaller warheads requiring a larger proportion of the space for batteries.
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Steam torpedoes had a weakness in that they could often be detected by surface ships from the trail of bubbles that they left in their wakes. Electric Steam Torpedoes Įarly torpedoes were powered with a motor driven by steam created when an alcohol fuel was burned using a supply of compressed air.
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